Senior Environment/level Artist - Paris e, France - Novaquark

Novaquark
Novaquark
Entreprise vérifiée
Paris e, France

il y a 2 semaines

Sophie Dupont

Posté par:

Sophie Dupont

beBee Recruiter


Description
Founded in 2014, Novaquark is a video game studio based in Paris and Montreal (since We are dedicated to bringing together people from all over the world to bring worlds they have created themselves to life.

Our proprietary voxel technology is at the heart of this vision. Our first game, Dual Universe, is a stunning showcase of what our new generation of voxels can achieve.

It allows players to unleash their imaginations and create incredible functional buildings, machines and vehicles of all shapes and sizes, as well as breathtaking virtual works of art, without needing to be a professional designer.


Dual Universe has even been nominated for a Pegasus award (the equivalent of the Césars for video games in France) in the 'Best technological innovation' category in 2023.


And we're just getting started We're now working on several games in different genres that use the power of our voxel technology, tried-and-tested engines like Unreal 5, and industry-standard working methods.

For more information on Novaquarkand Dual Universe


The NQ Way:


  • We prioritize results rather than seniority.
  • We work from anywhere.
  • We come as we are.
  • We go where no other game has gone: we started with Dual Universe, and we are all game creators, pushing innovation and creativity.
  • We leverage all technologies (Unreal engine, procedural, AI, UGC, data, server, voxel...) because we love, as a team, to do more with the power available at our fingertips.
  • And we believe it is a transmission of the future. Inclusion, innovation, progression. The future will tell us if we are right.


Regarding our rituals, we have a "Weekly Team Games" (optional) every Monday allowing you to play online with other Novaquarkians if you wish, a meeting every 3 weeks (mandatory) on Monday to communicate on the progress of our internal projects.

Newsletters are regularly sent internally to inform about the progress of our 3 games


In
Paris, our premises are located in the 3rd arrondissement near the Arts et Métiers metro station on Beaubourg street.

When you come on-site, you can enjoy a multitude of various and varied restaurants, there is something for everyone

In
Montreal, we work in a coworking space, and the studio is set to grow


Novaquark is committed to fighting all forms of discrimination. The position is open to all profiles.

Context

  • Are you passionate about shaping the future of gaming by crafting immersive and visually stunning environments at Novaquark?
  • Do you possess the technical expertise (Unreal 5 and Blender) and artistic creativity to contribute to Novaquark's ambitious projects, where your talent will breathe life into game worlds that captivate players?
  • Are you ready to collaborate with a dynamic team, where your innovative ideas and artistic skills will play a pivotal role in delivering groundbreaking gaming experiences?
Why do we need a
Senior Environment/Level Artist ?


Today we are working on the
development of three games (one A (you'll be working on this one first), one AA, and one AAA) and that's why to elevate our games to new heights and provide players with unforgettable experiences, we need a Senior Environment/Level Artist who can model and texture 3D objects, including environmental elements like caves and rocks and gameplay elements.

Your role will involve animating these elements when necessary, creating PBR materials for terrains, and ensuring compliance with technical specifications.

Additionally, you will contribute to defining functional and technical specifications for subcontractors, facilitate communication with subcontractors, and integrate outsourced assets.

Your expertise will also be instrumental in enhancing asset workflows and optimizing automation processes.


Your future team

The team (10 to 15 people in total) is composed of graphic designers, tech artists, animators, programmers as well as people more specialized in Level Design and Game Design. You will work in correlation with all these people.

All supervised by Jérémie (Artistic Director) and Eric (Lead 3D Art), your future manager.


Eric, Lead 3D Art, started in publishing by illustrating book covers (like Philip K. Dick) and collaborated with authors like Gerard Klein. He then evolved in the video game industry, working for companies such as Quantic Dream, Ubisoft, and EA, and contributing to games like The Nomad Soul and The Sims. With experience in various graphic positions, Eric can synthesize the needs of a graphic team while managing production constraints and maintaining a work environment based on sharing and respect.


Jérémie, Artistic Director, has over 15 years of experience in video games in Montreal, having been Associate Artistic Director and Senior Concept Artist on franchises like Dead by Daylight and Star Citizen. He specializes in defining a clear and effective artistic vision through artistic direction documents and is attentive to details to prov

Plus d'emplois de Novaquark