- Create immersive environments: design and develop expansive maps, set dressing of POIs.
- Prototyping and content planning: collaborate with level design to prototype concepts, produce optimized modular sets, plan level content, guard against overscoping, estimate timelines.
- Maintain quality standards: ensure environments meet technical and quality standards, check optimisation, uphold naming conventions and source asset storage.
- Cross‑team collaboration: work with the Art Director, level designers, and 3D/Prop artists to integrate assets seamlessly.
- Innovation & knowledge sharing: contribute to tool development and workflow optimisations, document workflows for internal sharing.
- Artistic skills
- Interpreting reference images or concept art with fidelity.
- Sense of scale and composition.
- Keen eye for color and materials.
- 3D skills
- Creating accurate blockout models.
- Converting blockouts into modular sets.
- High‑to‑low poly workflow.
- UVing, baking and texturing.
- Working with trim sheets.
- High‑quality architecture and organic model creation.
- Game‑engine experience
- Importing and setting up assets in the engine.
- Using tools for in‑engine set dressing.
- Landscape tools.
- Remote work experience
- Self‑motivated and collaborative mindset.
- Affinity for World War One.
- Passionate gamer.
- Experience with SVN.
- Unity 6 HDRP pipeline – lighting, shaders, artistic tools.
- Sculpting.
- Material creation.
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We are looking for a passionate artist who can bridge the gap between Level art, Design and our 3D/Prop artists. · Create immersive environments: Design and Develop expansive maps in large-scale environments... · ...
Montauban, Occitanieil y a 1 mois
BLACKMILL GAMES - Montauban - Focus Entertainment
Description
BLACKMILL GAMES – Environment Artist (F/H/NB)
Join to apply for the BLACKMILL GAMES – Environment Artist (F/H/NB) role at Focus Entertainment.
BlackMill Games is looking for an experienced (mid‑senior) Environment Artist with a passion for history to work on our series of WW1‑themed multiplayer first‑person shooters. The successful candidate will bridge the gap between level art, design, and 3D/pro artist teams.
Responsibilities
Required Skills & Qualifications
Bonus Skills / Experience
Seniority Level
Mid‑Senior.
Employment Type
Full‑time.
Job Function
Design, Art/Creative, and Information Technology.
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BLACKMILL GAMES
Réservé aux membres inscrits Montauban, Occitanie