3D Game Lighting Artist - Cergy, France - Virtuos France

Virtuos France
Virtuos France
Entreprise vérifiée
Cergy, France

il y a 3 semaines

Sophie Dupont

Posté par:

Sophie Dupont

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Description
Permanent contract

Cergy (95)

Position Duties


Responsibilities:

  • Create and maintain all elements of lighting including, dynamic, static, cinematic, and character setups.
  • Work with Art Leads to create compelling and dramatic lighting scenarios for gameplay and cinematics.
- (Ensure a high level of quality while maintaining a full production load.)

  • Work collaboratively with other departments, especially DEV, VFX and TA teams.
  • Anticipate, identify, and report any potential production problems and communicate those to the Lead.
  • Maintain a balance between visual quality, performance and budgeting requirements.
  • Match the established visual style for the game with lighting execution.
  • Develop, improve and implement new techniques into the lighting pipeline.
  • Stay current with industry lighting techniques.
  • Work in and maintain an efficient organization structure for all lighting assets.
  • Analyze, identify and report lighting cost bottleneck.

Summary of requirements:

  • 2+ years of experience as a lighter in the games industry or related positions and fields.
  • Exceptional eye for color, value and composition expressed through lighting.
  • A strong knowledge of color theory, postprocess effects and reflections. (strong sense of light and shadow).
  • Knowledge of optimization techniques for real time "lighting features
  • Understanding of PBR rendering and the interaction between materials and lighting.
  • Understanding GPU profiler and rendering passes
  • Ability to follow concept / reference and the ability to work within a wide range of styles with mínimal direction.
  • Understanding of realworld lighting units, values and exposure, and how they affect an image.
  • Selfmotivated and able to work and solve problems with mínimal assistance.
  • Excellent communication and organization skills.
  • Excellent written and spoken English skills.
  • A strong personal portfolio showcasing lighting techniques.

Bonus Skills:

  • General knowledge of other skills (modeling, texturing, vfx, etc).
  • General knowledge on Profiling skills (RenderDoc).
  • Interested in the study and expression of light through photography or painting is a plus.
  • Experience using an industry standard renderer like Arnold, Renderman, V ray, Octane, etc.
  • Training in traditional art mediums (painting, sculpting, etc.)

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