Level Designer - Paris, France - ZeDrimeTim

ZeDrimeTim
ZeDrimeTim
Entreprise vérifiée
Paris, France

il y a 3 semaines

Sophie Dupont

Posté par:

Sophie Dupont

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Description
Permanent contract

Paris (75)

Position Duties


We are looking for an experienced Level Designer to own and deliver high quality levels, from the initial concept to the final level in the game engine.

You should already have shipped a few games and have a solid experience on Unreal Engine.


What you'll be doing:

  • Own the creation of levels in Unreal Engine, from paper maps, early block out to final quality and debugging
  • Integrate gameplay ingredients and systems in the levels, ensuring the player experience is engaging and balanced
  • Create and update Blueprints of level mechanics when needed
  • Work with artists to ensure that the level will deliver on the artistic vision of the title
  • Contribute through feedback and ideas to define a unique experience.
  • Ensure the proper technical functioning of levels to meet performance and quality objectives
  • Define and share level design best practices with other designers

What we're looking for:

  • 3+ years' experience working in video games in a similar role
  • High affinity for platform puzzle adventure games like Limbo, Inside, Little Nightmares or Unravel
  • Ability to share and receive feedback, and to contribute to a creative environment
  • Good attention to detail and the ability to selfcritique
  • Be solution oriented and have good problemsolving skills
Additional Information

  • Full time position (CDI)
  • Remote work possible
  • Flexible hours
  • Other benefits like meal vouchers, health insurance, etc.

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